Ranging
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Ranging

Ranging Guide

The ranged skill is used for attacking players or monsters from a distance with weapons such as bows and arrows, throwing knives and many others. This skill is useful if you prefer to fight a foe from a distance, using hit and run tactics to avoid damage yourself. Range is also particularly effective against Mages, so is a useful skill when fighting magic users.

To use a bow you need to wield it. You must also wield some appropriate arrows or bolts.

Click to attack a monster or player and you will shoot your arrows/bolts until you do something else or are attacked. You cannot shoot a player or monster if you do not have a direct line of sight. (For example, if there is wall or tree between you and the monster.)

Enemies attacked by ranging will attempt to run directly to attack you in hand to hand combat. If you shoot at a monster from the other side of a fence or piece of furniture then the monster will not be able to get to you. If the monster does not have any ranged attacks then you can continue to hit it without receiving any damage yourself. A ranger will use the terrain he is in to gain advantage over an enemy, as they are relatively weak in hand to hand combat.

A number of your arrows will land on the ground by your target so you can go and use them again, however some will be lost as they are damaged upon impact.

For further information on the selection of bows available to make please see our fletching guide.
A similar table to the one below can be opened in the game by clicking the ranging skill icon in the stats menu.

Ranging Guild

Experienced rangers (level 40) may enter the Ranging Guild in the Seers' Village, where they may practice shooting at targets and live foes of various levels. The Guild also offers a selection of items for sale, including a wide range of thrown weapons.

Elf Crystal Equipment

Elven crystal can be grown into many different items. When new, you can trade these items, but after its first use it forms itself to the player, making it untradable. As the item is used it becomes weaker until, eventually, after 2500 uses it returns to its original state of crystal seed.

Bow wield Requirements

Bow picture
Bow Type
Ranged level to wield
Standard
Level 1
Oak
Level 5
Willow
Level 20
Maple
Level 30
Yew
Level 40
Members only
Magic
Level 50
Members only
Crystal
Level 70
Level 50 Agility
Members only

Ranging Armour wield Requirements

Armour picture
Armour Type
Ranged level to wield
Plain Leather Items
Level 1
Hard Leather Body
Level 1
(10 Defence)
Studded Leather Body
Level 20
(20 Defence)
Studded chaps
Level 20
Coif
Level 20
Green Dragonhide body
Level 40
Green Dragonhide chaps
Level 40
Green Dragonhide vambraces
Level 40
Robin Hood hat
Level 40
Members only
Rangers Boots
Level 40
Members only
Blue Dragonhide body
Level 50
Members only
Blue Dragonhide chaps
Level 50
Members only
Blue Dragonhide vambraces
Level 50
Members only
Red Dragonhide body
Level 60
Members only
Red Dragonhide chaps
Level 60
Members only
Red Dragonhide vambraces
Level 60
Members only
Black Dragonhide body
Level 70
Members only
Black Dragonhide chaps
Level 70
Members only
Black Dragonhide vambraces
Level 70
Members only

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